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AI Insights · Timothy · April 2024

Top 5 iOS Military Games in Norway: Q1 2024 Performance Analysis

In Q1 2024, the top military games on iOS in Norway showed varied performance trends in downloads, revenue, and active users, with notable fluctuations across different weeks.

Top 5 iOS Military Games in Norway: Q1 2024 Performance Analysis

During the first quarter of 2024, the top five military games on the iOS platform in Norway exhibited diverse trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game performed, based on data from Sensor Tower.

Call of Duty®: Warzone™ Mobile showed a strong start after its release on March 21, 2024, with weekly downloads peaking at around 10K in the week of March 18. However, downloads dropped to 4K by the week of March 25. Revenue saw a slight increase from $375 to $377 over the same period. Active users decreased from approximately 6.2K to 5K during these weeks.

Call of Duty Warzone Mobile BR experienced fluctuations in revenue, with a notable peak of $501 in the week of February 5, and a significant drop to $15 by mid-March. Downloads peaked in early March with 1.6K but decreased sharply to 151 by mid-March. Active users saw a consistent increase from 3.5K in early January to a peak of 5.7K in mid-March, before dropping to 4.3K by the end of the quarter.

Call of Duty®: Mobile maintained a relatively steady performance in revenue, peaking at $8K in the first week of January and stabilizing around $4.6K towards the end of March. Downloads remained consistent, ranging from 264 to 557 throughout the quarter. Active users fluctuated, starting at approximately 5.8K in early January and increasing to over 6.1K by the end of March.

Conflict of Nations: WW3 saw a peak in revenue of $2.2K in the second week of January, followed by a gradual decline to around $1K by the end of March. Downloads peaked at 514 in mid-February but declined to 151 by the end of the quarter. Active users showed a consistent trend, starting at around 965 in early January and fluctuating slightly to end at 903 by late March.

Top War: Battle Game had a strong revenue performance, peaking at $9.7K in late January and maintaining high levels around $8.5K to $9.6K through March. Downloads were low, peaking at 337 in early January and dropping to 77 by the end of March. Active users started at 1.9K in early January and saw a slight decline, ending at 1.2K by late March.

These performance insights highlight the varied engagement and monetization trends of military games on iOS in Norway. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024